Is PCSX2 running slow on your knowingly high-end PC? I searched for days and found out that your pc might be over performing. Here's what fixed it for me. Here is the problem, in game 750 of the time I experience sudden slowdown, in black it makes the m249 sounds like firing a deagle, so painfully slow, but the sound is working fine surprisingly. I tried switching from hdmi to av, changing all resolutions, changing tv and reinstalling. With today's computers you don't need to use PCSX2's speed hacks. The default settings are fine for most people. Maybe if you're on a Windows tablet or a budget laptop, you'd need to make use of the speed hacks if you find that games are running slow. PCSX2 makes adjusting game performance very easy with a simple slider.
Posted by4 years ago
Archived
So for days, I had been trying to fix the problem of of frame rate drops in games. The menus would be fine. 60fps (120+ without the frame limiter) but the gameplay would drop to 40-52 fps and finally found this fix. I don't know if this helps anybody but me but I thought I'd share. The following is taken from a lone user by the name of Harleyquincey on the PCSX2 forums.
'Actually I solved the issue myself now with some more hours of fiddling around. All it actually took was to use Preset 3 as a basis and then to find the proper settings for the GSD plugin. From what I got from the emulator documentation and my experiences with another game, it seems to have been a matter of my system overperforrming on the game. Despite having only a 'solid' CPU, this one still exceeds the recommended specs for PCSX2 and when i tweaked the settings in accordance to some online tutorials and settings to 'copy', my game performed at ridiculous FPS with the FPS-Limiter turned off (200 to even 300 sometimes in menus and 100 fps in matches), yet the matches still were sluggish.
Apparently the reason for this is the very same why Star Wars The Old Republic performs poorly on highend PCs and damn sweet on medium PCs - because that game has a tendency to calculate data way too much, as if the game was about to cheerfully say 'Oh shiney, I got so much stuff to work with. now. what if I calculated THIS in advance already? Oh and that one! Oh and the one over there, yeah!'. This can be fixed with Bandicams built-in FPS-Limiter and when i used bandicam earlier to record the video above, I tested out if - with an unlimited Emulator FPS and a limited-via-Bandicam general FPS I would get any performance boost (by limiting it to for example 70) - and indeed I did. That led me to the assumption that once again a game cannot keep up with the hardware being used for it.
I got it to 'almost completely fluent' by then fiddling around a bit, but the big success was actually cycling through the Presets again and choosing Preset 3 and the proper GSD settings as well as limiting my game to 60 FPS via Bandicam (and via the Emulators built-in-feature).
The result is a completely wonderful gameplay now both in the menus (no more sound speedups due to the emulators FPS thingy) and in the matches (due to Bandicams FPS limiter and no longer over-stressing the poor game).
Problem solved - and thanks again, your contribution regarding the FPS Limiter sparked some ideas.'
![Pcsx2 game is slow windows 7 Pcsx2 game is slow windows 7](/uploads/1/2/4/8/124875157/629243663.png)
This has been the only thing that's worked for me and I hope it works for you as well.
Note: This is another potential fix and may not work for all fps drops. It just happened to work for me.
8 comments
Pcsx2 My Game Is Too Slow
Another guesswork from me. This problem is probably hard to solve.
![Pcsx2 Game Is Slow Pcsx2 Game Is Slow](/uploads/1/2/4/8/124875157/319168443.png)
If you want you can check whether there is a difference between
Not well, at first When he comes out of Flashpoint, there are a lot of things that have affected him personally. By changing the timeline, Barry is sort of responsible for whatever is causing this disconnect between Joe and Iris. A big thing that he has to deal with for the rest of the season is, “What am I going to do here? Flash full movie download. How is he handling that burden? Am I just going to go back in time and change things every time something is different?
- VU0 SuperVU & VU1 MicroVU
vs - VU0 MicroVU & VU1 SuperVU.
Apparently VU cycle stealing does something to the process so one of both VU components have an issue. I think MTVU only separates VU1 but not VU0 and such it doesn't help when VU0 is blocking the emulation. Accordingly case 1) should be faster than case 2). At least some asymmetry should appear (Asymmetry can also occur due to the different use of VU0/1). Then the origin for the EE wait is probably known. However the issue can be in the VU component or one of the components feeding it. One could possibly monitor the memory. Everytime before a frame is emitted some bit has to change 0<->1 as the wait condition in the EE thread (probably somewhere in VU0) is satisfied. However there will be probably hundreds of values with similar behavior. One could try to find the responsible address and fix it to either 1 or 0 to achieve something similar as the VU cycle stealing hack or freeze the emulation completely. Then one can try to find out which program is changing this value and go deep into the nasty code.
Another way could be to use a debugger and check what EE does when it is not waiting. Probably it initiates some recompiled code in the VU. You can step in and try to figure out what the VU tries to accomplish.
Pcsx2 Game Is Slow Motion
Both ways sound horrible from my point of view.